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- /*
- ** File: MacIncludes.h
- **
- ** Contains: This file contains all of the Mac includes that one needs
- **
- ** Version: SimpleText 1.4 or later
- **
- ** Copyright 1993-1999 Apple Computer. All rights reserved.
- **
- ** You may incorporate this sample code into your applications without
- ** restriction, though the sample code has been provided "AS IS" and the
- ** responsibility for its operation is 100% yours. However, what you are
- ** not permitted to do is to redistribute the source as "DSC Sample Code"
- ** after having made changes. If you're going to re-distribute the source,
- ** we require that you make it clear in the source that the code was
- ** descended from Apple Sample Code, but that you've made changes.
-
- */
-
-
- #ifndef __MACINCLUDES__
- #define __MACINCLUDES__
-
- #ifndef BUILDING_FOR_SYSTEM7
- #define BUILDING_FOR_SYSTEM7 1
- #endif
-
- #include <StdArg.h>
- #include <Limits.h>
- #include <Types.h>
- #include <Resources.h>
- #include <QuickDraw.h>
- #include <Fonts.h>
- #include <Events.h>
- #include <Windows.h>
- #include <Menus.h>
- #include <TextEdit.h>
- #include <Dialogs.h>
- #include <ToolUtils.h>
- #include <Memory.h>
- #include <SegLoad.h>
- #include <Files.h>
- #include <OSUtils.h>
- #include <Traps.h>
- #include <Script.h>
- #include <ColorPicker.h>
- #include <FixMath.h>
- #include <Packages.h>
- #include <Math.h>
- #include <Palettes.h>
- #include <QDOffscreen.h>
- #include <DeskBus.h>
- #include <StdLib.h>
- #include <StdArg.h>
- #include <Strings.h>
- #include <StdIO.h>
- #include <Sound.h>
- #include <Errors.h>
- #include <AppleEvents.h>
- #include <DiskInit.h>
- #include <Retrace.h>
- #include <Folders.h>
- #include <Lists.h>
- #include <CTBUtilities.h>
- #include <Gestalt.h>
- #include <Finder.h>
- #include <Scrap.h>
- #include <Devices.h>
- #include <Video.h>
- #include <Aliases.h>
- #include <SoundInput.h>
- #include <Movies.h>
- #include <Printing.h>
- #include <Balloons.h>
- #include <MixedMode.h>
- #include <Drag.h>
- #include <TSMTE.h>
- #include <AppleGuide.h>
- #include <Speech.h>
- #include <Icons.h>
- #include <LowMem.h>
- #include <CodeFragments.h>
- #include <TextUtils.h>
-
- // Balloons.h
- #define kDefaultBalloonVariant 2
-
- /*
- // Fonts.h
- #if !GENERATINGPOWERPC
- pascal short GetDefFontSize(void)
- = {0x3EB8,0x0BA8,0x6604,0x3EBC,0x000C};
- #endif
- */
-
- // For looking at all of our windows, not just the visible ones.
- #define LMGetFirstWindow() (* (WindowRef*) 0x9D6)
-
- // No glue for this either, sigh.
- #define TESetClickLoop(L,H) ((**(H)).clickLoop = (L))
-
- // defines I like to use all of the time
- extern void _DataInit(); // part of Runtime library
-
- #define TopLeft(aRect) (* (Point *) &(aRect).top)
- #define BotRight(aRect) (* (Point *) &(aRect).bottom)
-
- #define RectWidth(aRect) ((aRect).right - (aRect).left)
- #define RectHeight(aRect) ((aRect).bottom - (aRect).top)
-
- #define Max(X, Y) ( ((X)>(Y)) ? (X) : (Y) )
- #define Min(X, Y) ( ((X)>(Y)) ? (Y) : (X) )
-
- #define Pin(VALUE, MIN, MAX) ( ((VALUE) < (MIN)) ? (MIN) : ( ((VALUE) > (MAX)) ? (MAX) : (VALUE) ) )
-
- #define nrequire(CONDITION, LABEL) if (true) {if ((CONDITION)) goto LABEL; }
- #define require(CONDITION, LABEL) if (true) {if (!(CONDITION)) goto LABEL; }
-
- // The Pascal equivalent of strcpy, takes two Pascal string pointers
- #define PSTRCPY(P1, P2) BlockMove(P2, P1, P2[0]+1)
-
- // Concatante one character C onto the string S
- #define CHARCAT(S, C) S[(S[0]+1)] = C; S[0]++;
-
- /* The Pascal equivalent of strcat, takes two Pascal string pointers */
- #define PSTRCAT(P1, P2) \
- BlockMove(&P2[1], &P1[(P1[0]+1)], P2[0]); \
- P1[0] += P2[0];
-
- #if defined(UNIVERSAL_INTERFACES_VERSION) && (UNIVERSAL_INTERFACES_VERSION < 0x300)
- #define CheckMenuItem(menu, item, checked) CheckItem(menu, item, checked)
- #endif
-
- #endif /* __MACINCLUDES__ */
-